A Video Game Could Determine Whether You Get Hired

The company, Knack, uses video games as a screening device to determine how creative, cautious, adept at multitasking or easily distracted, among other attributes, potential job applicants are. Its “Wasabi Waiter” game, for example, casts the player as a server at a sushi restaurant who must figure out what dishes to recommend. It’s one of the more gimmicky-sounding entrants in an already crowded field competing for that “huge amount of money.” Other companies include start-ups like ConnectCubed (another gaming-based assessment technology), Good.Co, Evolv and Prophesy Sciences, as well as older firms that also provide other personnel-management tools, like Kronos.

These companies are an outgrowth of the “Moneyball”-style, buzzwordy “big data” empiricism that has transformed fields from professional baseball to political campaigns. H.R. firms are increasingly administering newfangled tests to existing employees to track which traits or habits correlate with whatever the firm considers to be evidence of success. Then they try to identify those characteristics in potential hires through cold, hard observational data, rather than through hiring managers’ far mushier gut reactions and candidates’ self-reported declarations of “greatest strengths and weaknesses.”

Source: The New York Times